CURRICULUM VITAE

Lucas Fellner

Game Designer · Educator · Researcher

Creative and research-driven game designer specialised in AI, UX design, game and queer theory, and XR. Certified Unreal Authorized Instructor since 2025.

tsurello@outlook.com

PUBLICATIONS

The Unseen Hand: How User Background Shapes AI Text-to-Image Generation

2025

Canossa, A., Toender, L., Fellner, L., Juul, J., van der Maden, W., & Zhu, J.

International Association of Societies of Design Research Conference

Algorithmic Creativity: How Visual and AI Literacy Impact the Use of Text-to-Image Tools in Design Tasks

2025

Canossa, A., Berger, L. T., Fellner, L., van der Maden, W., Juul, J., & Zhu, J.

AI-HCI 2025

ChatGPT – The Future of Queer Play?

Fellner, L.

DiGRA 2024 — Guadalajara, Mexico

EDUCATION
09/2022 — 07/2024

Visual Game and Media Design (MA)

Royal Danish Academy, Copenhagen

Paper and Thesis on LLMs in games

10/2018 — 09/2021

Fine Arts & Multimedia (BA)

University of Munich

Minor: Media Informatics

WORK EXPERIENCE
11/2025 — 03/2026

Game Designer & AI Developer

Summer Engine, Copenhagen

Creating a multiplayer game and developing AI tools for Summer Engine.

10/2024 — ongoing

External Lecturer

Royal Danish Academy, Copenhagen

02/2026 — ongoingUnreal Engine & Game Design
10/2025 — 11/2025Designer & The Machine (XR and AI)
09/2025Experiments, Materials and Technology
02/2025 — 04/2025Unreal Engine & Game Design
10/2024 — 11/2024Designer & The Machine (XR and AI)
02/2024 — 05/2024

Research Assistant — Co-Creation with AI

Royal Danish Academy, Copenhagen

With Alessandro Canossa & Jichen Zhu.

04/2023 — 06/2023

Research Assistant

Royal Danish Academy, Copenhagen

In collaboration with Jesper Juul.

06/2022 — 09/2022

Research Assistant — XR & Unreal Engine

Leibniz-Rechenzentrum, Munich

Working on research-based VR projects.

04/2019 — 12/2022

Graphic / Video / 3D Artist

Blickfeld, Munich

Creating material for clients and social media to describe LiDAR technology.

LICENCE

Unreal Authorized Instructor

Epic Games · since 2025

SKILLS & TOOLS

GAME ENGINES

  • Unreal Engine 5
  • Blueprint / C++
  • Unity
  • Godot

3D & VFX

  • Blender
  • Photogrammetry
  • Environment Design
  • Rendering

RESEARCH & THEORY

  • Game Studies
  • Queer Theory
  • User Studies
  • Artificial Intelligence

AI & SYSTEMS

  • LLM Integration
  • Prompt Engineering
  • AI NPCs
  • Generative AI

MEDIA & DESIGN

  • Adobe CC
  • XR Development
  • UX Design
  • Exhibition Design

LANGUAGES

  • German (Native)
  • English (Fluent)
  • Danish (Intermediate)
  • Spanish (Intermediate)