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Lucas Fellner

CURRICULUM VITAE

Lucas Fellner

Game Designer · Researcher · Instructor

Game designer specialised in practice-based research, queer game design, teaching, AI, UX design and XR.

tsurello@outlook.com

PUBLICATIONS

One-room-apartment [Video game]

2026

Fellner, L.

Foundations of Digital Games 2026. Games and Demos.

The Unseen Hand: How User Background Shapes AI Text-to-Image Generation

2025

Canossa, A., Toender, L., Fellner, L., Juul, J., van der Maden, W., & Zhu, J.

International Association of Societies of Design Research Conference

Algorithmic Creativity: How Visual and AI Literacy Impact the Use of Text-to-Image Tools in Design Tasks

2025

Canossa, A., Berger, L. T., Fellner, L., van der Maden, W., Juul, J., & Zhu, J.

AI-HCI 2025

ChatGPT – The Future of Queer Play?

Fellner, L.

DiGRA 2024 — Guadalajara, Mexico

STORIES OF AN INSTANT [Video game]

2020

Fellner, L., Lubomski, V., Budcke, C., Meyn, L., Domes, F., Arkless, J., & Ng, C. Y. T.

Ars Electronica

EDUCATION
09/2022 — 07/2024

Visual Game and Media Design (MA)

Royal Danish Academy, Copenhagen

Paper and Thesis on LLMs in games

10/2018 — 09/2021

Fine Arts & Multimedia (BA)

University of Munich

Minor: Media Informatics

WORK EXPERIENCE
01/04/2026 — ongoing

PhD Candidate

Royal Danish Academy, Copenhagen

Project: "Queer Game Architecture".

11/2025 — 03/2026

Game Designer & AI Developer

Summer Engine, Copenhagen

Multiplayer Game "Don't Pray" and AI tool development.

10/2024 — ongoing

External Lecturer

Royal Danish Academy, Copenhagen

02/2026 — ongoingUnreal Engine & Game Design
10/2025 — 11/2025Designer & The Machine (XR and AI)
09/2025Experiments, Materials and Technology
02/2025 — 04/2025Unreal Engine & Game Design
10/2024 — 11/2024Designer & The Machine (XR and AI)
08/2024 — 01/2026

Visual Designer

Wasteland, Copenhagen

Producing and developing videos and images for web and social media platforms of vintage shop Wasteland. Using Photogrammetry, Animation, 3D Modelling, Unreal Engine, Video Editing.

02/2024 — 05/2024

Research Assistant — Co-Creation with AI

Royal Danish Academy, Copenhagen

With Alessandro Canossa & Jichen Zhu.

04/2023 — 06/2023

Research Assistant

Royal Danish Academy, Copenhagen

In collaboration with Jesper Juul.

06/2022 — 09/2022

Research Assistant — XR & Unreal Engine

Leibniz-Rechenzentrum, Munich

Working on research-based VR projects.

04/2019 — 12/2022

Graphic / Video / 3D Artist

Blickfeld, Munich

Creating material for clients and social media to describe LiDAR technology.

LICENCE

Unreal Authorized Instructor

Epic Games · since 2025

SKILLS & TOOLS

GAME ENGINES

  • Unreal Engine 5
  • Blueprint / C++
  • Unity
  • Godot

3D & VFX

  • Blender
  • Photogrammetry
  • Environment Design
  • Rendering

RESEARCH & THEORY

  • Game Studies
  • Queer Theory
  • User Studies
  • Artificial Intelligence

AI & SYSTEMS

  • LLM Integration
  • Prompt Engineering
  • AI NPCs
  • Generative AI

MEDIA & DESIGN

  • Adobe CC
  • XR Development
  • UX Design
  • Exhibition Design

LANGUAGES

  • German (Native)
  • English (Fluent)
  • Danish (Intermediate)
  • Spanish (Intermediate)