
CURRICULUM VITAE
Lucas Fellner
Game Designer · Researcher · Instructor
Game designer specialised in practice-based research, queer game design, teaching, AI, UX design and XR.
tsurello@outlook.com
One-room-apartment [Video game]
Fellner, L.
Foundations of Digital Games 2026. Games and Demos.
The Unseen Hand: How User Background Shapes AI Text-to-Image Generation
Canossa, A., Toender, L., Fellner, L., Juul, J., van der Maden, W., & Zhu, J.
International Association of Societies of Design Research Conference
Algorithmic Creativity: How Visual and AI Literacy Impact the Use of Text-to-Image Tools in Design Tasks
Canossa, A., Berger, L. T., Fellner, L., van der Maden, W., Juul, J., & Zhu, J.
AI-HCI 2025
STORIES OF AN INSTANT [Video game]
Fellner, L., Lubomski, V., Budcke, C., Meyn, L., Domes, F., Arkless, J., & Ng, C. Y. T.
Ars Electronica
Visual Game and Media Design (MA)
Royal Danish Academy, Copenhagen
Paper and Thesis on LLMs in games
Fine Arts & Multimedia (BA)
University of Munich
Minor: Media Informatics
PhD Candidate
Royal Danish Academy, Copenhagen
Project: "Queer Game Architecture".
Game Designer & AI Developer
Summer Engine, Copenhagen
Multiplayer Game "Don't Pray" and AI tool development.
External Lecturer
Royal Danish Academy, Copenhagen
Visual Designer
Wasteland, Copenhagen
Producing and developing videos and images for web and social media platforms of vintage shop Wasteland. Using Photogrammetry, Animation, 3D Modelling, Unreal Engine, Video Editing.
Research Assistant — Co-Creation with AI
Royal Danish Academy, Copenhagen
With Alessandro Canossa & Jichen Zhu.
Research Assistant
Royal Danish Academy, Copenhagen
In collaboration with Jesper Juul.
Research Assistant — XR & Unreal Engine
Leibniz-Rechenzentrum, Munich
Working on research-based VR projects.
Graphic / Video / 3D Artist
Blickfeld, Munich
Creating material for clients and social media to describe LiDAR technology.
Unreal Authorized Instructor
Epic Games · since 2025
GAME ENGINES
- Unreal Engine 5
- Blueprint / C++
- Unity
- Godot
3D & VFX
- Blender
- Photogrammetry
- Environment Design
- Rendering
RESEARCH & THEORY
- Game Studies
- Queer Theory
- User Studies
- Artificial Intelligence
AI & SYSTEMS
- LLM Integration
- Prompt Engineering
- AI NPCs
- Generative AI
MEDIA & DESIGN
- Adobe CC
- XR Development
- UX Design
- Exhibition Design
LANGUAGES
- German (Native)
- English (Fluent)
- Danish (Intermediate)
- Spanish (Intermediate)